Quests are structured missions or tasks that players undertake in games, often driving the narrative and gameplay forward. They can range from simple objectives like gathering items to complex story-driven adventures with branching paths. Quests provide goals, rewards, and motivation, enhancing player engagement and immersion. Some quests are mandatory for progression, while others are optional side activities, offering additional challenges or lore. Common types include fetch quests, escort missions, combat challenges, and puzzle-solving tasks. Well-designed quests balance difficulty, storytelling, and player agency, making them a core element of role-playing, adventure, and open-world games. Whether solo or multiplayer, quests create memorable experiences, encouraging exploration, strategy, and character development. They often reflect the game's world, themes, and mechanics, enriching the overall experience.